=> Bootstrap dependency digest>=20211023: found digest-20220214 ===> Skipping vulnerability checks. WARNING: No /usr/pkg/pkgdb/pkg-vulnerabilities file found. WARNING: To fix run: `/usr/sbin/pkg_admin -K /usr/pkg/pkgdb fetch-pkg-vulnerabilities'. ===> Building for dhewm3-1.5.4 [ 0%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Bounds.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Frustum.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Sphere.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/bv/Box.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/DrawVert.cpp.o [ 1%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Winding2D.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface_SweptSpline.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Winding.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/Surface_Patch.cpp.o [ 2%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/TraceModel.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/geometry/JointTransform.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/CRC32.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/MD4.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/hashing/MD5.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Angles.cpp.o [ 3%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Lcp.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Math.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Matrix.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Ode.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Plane.cpp.o [ 4%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Pluecker.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Polynomial.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Quat.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Rotation.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd.cpp.o [ 5%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_Generic.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_AltiVec.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_MMX.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_3DNow.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE2.cpp.o [ 6%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Simd_SSE3.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/math/Vector.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/BitMsg.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/LangDict.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/Lexer.cpp.o [ 7%] Building CXX object CMakeFiles/idlib.dir/idlib/Lib.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/containers/HashIndex.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Dict.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Str.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/Parser.cpp.o [ 8%] Building CXX object CMakeFiles/idlib.dir/idlib/MapFile.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/CmdArgs.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Token.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Base64.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Timer.cpp.o [ 9%] Building CXX object CMakeFiles/idlib.dir/idlib/Heap.cpp.o [ 10%] Linking CXX static library libidlib.a [ 10%] Built target idlib [ 10%] Building CXX object CMakeFiles/base.dir/game/AF.cpp.o [ 10%] Building CXX object CMakeFiles/d3xp.dir/d3xp/AF.cpp.o [ 10%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Cinematic.cpp.o [ 10%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Cinematic.cpp.o /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/game/AF.cpp: In member function 'bool idAF::Load(idEntity*, const char*)': /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/game/AF.cpp:901:56: warning: comparison between 'enum declAFConstraintType_t' and 'enum constraintType_t' [-Wenum-compare] file->constraints[j]->type == constraint->GetType() ) { ^ /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/d3xp/AF.cpp: In member function 'bool idAF::Load(idEntity*, const char*)': /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/d3xp/AF.cpp:901:56: warning: comparison between 'enum declAFConstraintType_t' and 'enum constraintType_t' [-Wenum-compare] file->constraints[j]->type == constraint->GetType() ) { ^ [ 11%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/GuiModel.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/GuiModel.cpp.o [ 12%] Building CXX object CMakeFiles/base.dir/game/AFEntity.cpp.o [ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/AFEntity.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_files.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_files.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_init.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_init.cpp.o [ 12%] Building CXX object CMakeFiles/base.dir/game/Actor.cpp.o [ 12%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Actor.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_load.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_load.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_process.cpp.o [ 12%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_process.cpp.o [ 12%] Building CXX object CMakeFiles/base.dir/game/Camera.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Image_program.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Image_program.cpp.o [ 13%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Camera.cpp.o [ 13%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Interaction.cpp.o [ 13%] Building CXX object CMakeFiles/base.dir/game/Entity.cpp.o [ 14%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Interaction.cpp.o [ 15%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Entity.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Material.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Material.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3.dir/renderer/MegaTexture.cpp.o [ 15%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/MegaTexture.cpp.o [ 16%] Building CXX object CMakeFiles/base.dir/game/BrittleFracture.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model.cpp.o [ 16%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model.cpp.o [ 16%] Building CXX object CMakeFiles/d3xp.dir/d3xp/BrittleFracture.cpp.o [ 16%] Building CXX object CMakeFiles/base.dir/game/Fx.cpp.o [ 17%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelDecal.cpp.o [ 17%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/ModelDecal.cpp.o [ 17%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Fx.cpp.o [ 17%] Building CXX object CMakeFiles/base.dir/game/GameEdit.cpp.o [ 17%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelManager.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/ModelManager.cpp.o [ 18%] Building CXX object CMakeFiles/d3xp.dir/d3xp/GameEdit.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3.dir/renderer/ModelOverlay.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/ModelOverlay.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_beam.cpp.o [ 18%] Building CXX object CMakeFiles/base.dir/game/Game_local.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_beam.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_ase.cpp.o [ 18%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_ase.cpp.o [ 18%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Game_local.cpp.o [ 19%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_liquid.cpp.o [ 19%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_liquid.cpp.o [ 19%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_lwo.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_lwo.cpp.o [ 20%] Building CXX object CMakeFiles/base.dir/game/Game_network.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_ma.cpp.o [ 20%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_ma.cpp.o [ 21%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Game_network.cpp.o [ 21%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_md3.cpp.o [ 21%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_md3.cpp.o [ 22%] Building CXX object CMakeFiles/base.dir/game/Item.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_md5.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_md5.cpp.o [ 22%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Item.cpp.o [ 22%] Building CXX object CMakeFiles/base.dir/game/IK.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_prt.cpp.o [ 22%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_prt.cpp.o [ 23%] Building CXX object CMakeFiles/dhewm3.dir/renderer/Model_sprite.cpp.o [ 23%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/Model_sprite.cpp.o [ 23%] Building CXX object CMakeFiles/d3xp.dir/d3xp/IK.cpp.o [ 23%] Building CXX object CMakeFiles/base.dir/game/Light.cpp.o [ 23%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderEntity.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderEntity.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderSystem.cpp.o [ 24%] Building CXX object CMakeFiles/base.dir/game/Misc.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderSystem.cpp.o [ 24%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Light.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderSystem_init.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderSystem_init.cpp.o [ 24%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Misc.cpp.o [ 24%] Building CXX object CMakeFiles/base.dir/game/Mover.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld.cpp.o [ 24%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld.cpp.o [ 25%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Mover.cpp.o [ 26%] Building CXX object CMakeFiles/base.dir/game/Moveable.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_demo.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld_demo.cpp.o [ 27%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_load.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld_load.cpp.o [ 28%] Building CXX object CMakeFiles/base.dir/game/MultiplayerGame.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/renderer/RenderWorld_portals.cpp.o [ 28%] Building CXX object CMakeFiles/d3xp.dir/d3xp/Moveable.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/RenderWorld_portals.cpp.o /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/game/MultiplayerGame.cpp: In member function 'const char* idMultiplayerGame::GameTime()': /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/game/MultiplayerGame.cpp:534:13: warning: '%i' directive writing between 1 and 8 bytes into a region of size between 3 and 13 [-Wformat-overflow=] const char *idMultiplayerGame::GameTime() { ^~~~~~~~~~~~~~~~~ /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/game/MultiplayerGame.cpp:534:13: note: directive argument in the range [-4294940, 4294943] /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/game/MultiplayerGame.cpp:564:10: note: 'sprintf' output between 5 and 22 bytes into a destination of size 16 sprintf( buff, "%i:%i%i", m, t, s ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ 28%] Building CXX object CMakeFiles/dhewm3.dir/renderer/VertexCache.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/VertexCache.cpp.o [ 28%] Building CXX object CMakeFiles/d3xp.dir/d3xp/MultiplayerGame.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o [ 28%] Building CXX object CMakeFiles/base.dir/game/Player.cpp.o [ 28%] Building CXX object CMakeFiles/dhewm3ded.dir/renderer/draw_arb2.cpp.o In file included from /tmp/games/dhewm3/work/.buildlink/include/SDL2/SDL_opengl.h:2105:0, from /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/renderer/qgl.h:45, from /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/renderer/VertexCache.h:30, from /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/renderer/draw_arb2.cpp:30: /tmp/games/dhewm3/work/.buildlink/include/SDL2/SDL_opengl_glext.h:9432:114: internal compiler error: Segmentation fault typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); ^ no stack trace because unwind library not available Please submit a full bug report, with preprocessed source if appropriate. See for instructions. --- CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o --- *** [CMakeFiles/dhewm3.dir/renderer/draw_arb2.cpp.o] Error code 1 make[2]: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build 1 error make[2]: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build --- CMakeFiles/dhewm3.dir/all --- *** [CMakeFiles/dhewm3.dir/all] Error code 2 make[1]: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build A failure has been detected in another branch of the parallel make make[2]: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build --- CMakeFiles/dhewm3ded.dir/all --- *** [CMakeFiles/dhewm3ded.dir/all] Error code 2 make[1]: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/d3xp/MultiplayerGame.cpp: In member function 'const char* idMultiplayerGame::GameTime()': /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/d3xp/MultiplayerGame.cpp:835:13: warning: '%i' directive writing between 1 and 8 bytes into a region of size between 3 and 13 [-Wformat-overflow=] const char *idMultiplayerGame::GameTime() { ^~~~~~~~~~~~~~~~~ /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/d3xp/MultiplayerGame.cpp:835:13: note: directive argument in the range [-4294940, 4294943] /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/d3xp/MultiplayerGame.cpp:864:10: note: 'sprintf' output between 5 and 22 bytes into a destination of size 16 sprintf( buff, "%i:%i%i", m, t, s ); ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~ A failure has been detected in another branch of the parallel make make[2]: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build --- CMakeFiles/d3xp.dir/all --- *** [CMakeFiles/d3xp.dir/all] Error code 2 make[1]: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build A failure has been detected in another branch of the parallel make make[2]: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build --- CMakeFiles/base.dir/all --- *** [CMakeFiles/base.dir/all] Error code 2 make[1]: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build 4 errors make[1]: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build *** [all] Error code 2 make: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build 1 error make: stopped in /tmp/games/dhewm3/work/dhewm3-1.5.4/neo/cmake-pkgsrc-build *** Error code 2 Stop. make[1]: stopped in /amd/pkgsrc/CHROOT/P/pkgsrc/games/dhewm3 *** Error code 1 Stop. make: stopped in /amd/pkgsrc/CHROOT/P/pkgsrc/games/dhewm3