=> Bootstrap dependency digest>=20211023: found digest-20220214 ===> Skipping vulnerability checks. WARNING: No /usr/pkg/pkgdb/pkg-vulnerabilities file found. WARNING: To fix run: `/usr/sbin/pkg_admin -K /usr/pkg/pkgdb fetch-pkg-vulnerabilities'. ===> Building for violetland-0.5nb21 [ 0%] Built target violetland.pot-update [ 1%] Building CXX object CMakeFiles/violetland.dir/src/program.cpp.o [ 3%] Building CXX object CMakeFiles/violetland.dir/src/game/WeaponManager.cpp.o [ 5%] Building CXX object CMakeFiles/violetland.dir/src/game/Weapon.cpp.o [ 7%] Built target generate-violetland-es-po In file included from /tmp/games/violetland/work/violetland-0.5/src/game/bullets/StandardBullet.h:4:0, from /tmp/games/violetland/work/violetland-0.5/src/game/Weapon.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Weapon.cpp:1: /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:116:0: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /tmp/games/violetland/work/.buildlink/include/GL/gl.h:2055:0, from /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:46, from /tmp/games/violetland/work/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/Weapon.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Weapon.cpp:1: /tmp/games/violetland/work/.buildlink/include/GL/glext.h:54:0: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 [ 9%] Built target generate-violetland-fr-po In file included from /tmp/games/violetland/work/violetland-0.5/src/program.cpp:28:0: /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:116:0: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /tmp/games/violetland/work/.buildlink/include/GL/gl.h:2055:0, from /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:46, from /tmp/games/violetland/work/violetland-0.5/src/program.cpp:28: /tmp/games/violetland/work/.buildlink/include/GL/glext.h:54:0: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 [ 11%] Built target generate-violetland-gl-po [ 12%] Built target generate-violetland-ru-po In file included from /tmp/games/violetland/work/violetland-0.5/src/game/bullets/StandardBullet.h:4:0, from /tmp/games/violetland/work/violetland-0.5/src/game/Weapon.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/WeaponManager.h:7, from /tmp/games/violetland/work/violetland-0.5/src/game/WeaponManager.cpp:3: /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:116:0: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 [ 14%] Generating es.gmo In file included from /tmp/games/violetland/work/.buildlink/include/GL/gl.h:2055:0, from /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:46, from /tmp/games/violetland/work/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/Weapon.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/WeaponManager.h:7, from /tmp/games/violetland/work/violetland-0.5/src/game/WeaponManager.cpp:3: /tmp/games/violetland/work/.buildlink/include/GL/glext.h:54:0: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 114 translated messages. [ 14%] Built target generate-violetland-es-gmo [ 16%] Generating fr.gmo 88 translated messages, 2 fuzzy translations, 24 untranslated messages. [ 16%] Built target generate-violetland-fr-gmo [ 18%] Generating gl.gmo 114 translated messages. [ 18%] Built target generate-violetland-gl-gmo [ 20%] Generating ru.gmo 114 translated messages. [ 20%] Built target generate-violetland-ru-gmo [ 20%] Built target update-gmo [ 22%] Building CXX object CMakeFiles/violetland.dir/src/game/Powerup.cpp.o [ 24%] Building CXX object CMakeFiles/violetland.dir/src/game/Terrain.cpp.o In file included from /tmp/games/violetland/work/violetland-0.5/src/game/bullets/StandardBullet.h:4:0, from /tmp/games/violetland/work/violetland-0.5/src/game/Weapon.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Powerup.h:9, from /tmp/games/violetland/work/violetland-0.5/src/game/Powerup.cpp:5: /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:116:0: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /tmp/games/violetland/work/.buildlink/include/GL/gl.h:2055:0, from /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:46, from /tmp/games/violetland/work/violetland-0.5/src/game/bullets/StandardBullet.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/Weapon.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Powerup.h:9, from /tmp/games/violetland/work/violetland-0.5/src/game/Powerup.cpp:5: /tmp/games/violetland/work/.buildlink/include/GL/glext.h:54:0: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 In file included from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8:0, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Terrain.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Terrain.cpp:5: /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:116:0: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /tmp/games/violetland/work/.buildlink/include/GL/gl.h:2055:0, from /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:46, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Terrain.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Terrain.cpp:5: /tmp/games/violetland/work/.buildlink/include/GL/glext.h:54:0: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 [ 25%] Building CXX object CMakeFiles/violetland.dir/src/game/MusicManager.cpp.o In file included from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8:0, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Terrain.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/GameState.h:9, from /tmp/games/violetland/work/violetland-0.5/src/game/MusicManager.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/MusicManager.cpp:1: /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:116:0: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /tmp/games/violetland/work/.buildlink/include/GL/gl.h:2055:0, from /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:46, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/StaticObject.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Terrain.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/GameState.h:9, from /tmp/games/violetland/work/violetland-0.5/src/game/MusicManager.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/MusicManager.cpp:1: /tmp/games/violetland/work/.buildlink/include/GL/glext.h:54:0: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 [ 27%] Building CXX object CMakeFiles/violetland.dir/src/game/Highscores.cpp.o In file included from /tmp/games/violetland/work/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8:0, from /tmp/games/violetland/work/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /tmp/games/violetland/work/violetland-0.5/src/game/lifeforms/Player.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/Highscores.h:11, from /tmp/games/violetland/work/violetland-0.5/src/game/Highscores.cpp:1: /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:116:0: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /tmp/games/violetland/work/.buildlink/include/GL/gl.h:2055:0, from /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:46, from /tmp/games/violetland/work/violetland-0.5/src/game/lifeforms/../../system/graphic/../../system/utility/ImageUtility.h:8, from /tmp/games/violetland/work/violetland-0.5/src/game/lifeforms/../../system/graphic/Texture.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/lifeforms/../../system/graphic/StaticObject.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/lifeforms/LifeForm.h:7, from /tmp/games/violetland/work/violetland-0.5/src/game/lifeforms/Player.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/Highscores.h:11, from /tmp/games/violetland/work/violetland-0.5/src/game/Highscores.cpp:1: /tmp/games/violetland/work/.buildlink/include/GL/glext.h:54:0: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 [ 29%] Building CXX object CMakeFiles/violetland.dir/src/game/Resources.cpp.o In file included from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8:0, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/Sprite.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Resources.h:8, from /tmp/games/violetland/work/violetland-0.5/src/game/Resources.cpp:1: /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:116:0: warning: "GL_GLEXT_VERSION" redefined #define GL_GLEXT_VERSION 29 In file included from /tmp/games/violetland/work/.buildlink/include/GL/gl.h:2055:0, from /tmp/games/violetland/work/.buildlink/include/SDL/SDL_opengl.h:46, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/../../system/utility/ImageUtility.h:8, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/Texture.h:4, from /tmp/games/violetland/work/violetland-0.5/src/game/../system/graphic/Sprite.h:5, from /tmp/games/violetland/work/violetland-0.5/src/game/Resources.h:8, from /tmp/games/violetland/work/violetland-0.5/src/game/Resources.cpp:1: /tmp/games/violetland/work/.buildlink/include/GL/glext.h:54:0: note: this is the location of the previous definition #define GL_GLEXT_VERSION 20180725 /tmp/games/violetland/work/violetland-0.5/src/game/Highscores.cpp: In member function 'bool Highscores::add(HighscoresEntry)': /tmp/games/violetland/work/violetland-0.5/src/game/Highscores.cpp:108:24: error: 'boost::filesystem::copy_option' has not been declared boost::filesystem::copy_option::overwrite_if_exists); ^~~~~~~~~~~ --- CMakeFiles/violetland.dir/src/game/Highscores.cpp.o --- *** [CMakeFiles/violetland.dir/src/game/Highscores.cpp.o] Error code 1 make[2]: stopped in /tmp/games/violetland/work/violetland-0.5 1 error make[2]: stopped in /tmp/games/violetland/work/violetland-0.5 --- CMakeFiles/violetland.dir/all --- *** [CMakeFiles/violetland.dir/all] Error code 2 make[1]: stopped in /tmp/games/violetland/work/violetland-0.5 1 error make[1]: stopped in /tmp/games/violetland/work/violetland-0.5 *** [all] Error code 2 make: stopped in /tmp/games/violetland/work/violetland-0.5 1 error make: stopped in /tmp/games/violetland/work/violetland-0.5 *** Error code 2 Stop. make[1]: stopped in /amd/pkgsrc/CHROOT/P/pkgsrc/games/violetland *** Error code 1 Stop. make: stopped in /amd/pkgsrc/CHROOT/P/pkgsrc/games/violetland