=> Bootstrap dependency digest>=20211023: found digest-20211023 WARNING: [license.mk] Every package should define a LICENSE. ===> Skipping vulnerability checks. WARNING: No /usr/pkg/pkgdb/pkg-vulnerabilities file found. WARNING: To fix run: `/usr/sbin/pkg_admin -K /usr/pkg/pkgdb fetch-pkg-vulnerabilities'. ===> Building for glclock-6.0b6.0nb5 --- main.o --- --- glclock.o --- --- GLObject.o --- --- GLextensions.o --- --- glclock.o --- g++ -c -I/usr/pkg/include glclock.cpp --- GLextensions.o --- g++ -c -I/usr/pkg/include GLextensions.cpp --- GLObject.o --- g++ -c -I/usr/pkg/include GLObject.cpp --- main.o --- g++ -c -I/usr/pkg/include main.cpp --- glclock.o --- In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:453:0: warning: "GL_MAX_TEXTURE_UNITS" redefined #define GL_MAX_TEXTURE_UNITS DEF_GL_MAX_TEXTURE_UNITS In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1753:0: note: this is the location of the previous definition #define GL_MAX_TEXTURE_UNITS 0x84E2 In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:454:0: warning: "GL_TEXTURE0" redefined #define GL_TEXTURE0 DEF_GL_TEXTURE0 In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1719:0: note: this is the location of the previous definition #define GL_TEXTURE0 0x84C0 In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:455:0: warning: "GL_TEXTURE1" redefined #define GL_TEXTURE1 DEF_GL_TEXTURE1 In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1720:0: note: this is the location of the previous definition #define GL_TEXTURE1 0x84C1 In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:456:0: warning: "GL_TEXTURE2" redefined #define GL_TEXTURE2 DEF_GL_TEXTURE2 In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1721:0: note: this is the location of the previous definition #define GL_TEXTURE2 0x84C2 In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:457:0: warning: "GL_TEXTURE3" redefined #define GL_TEXTURE3 DEF_GL_TEXTURE3 In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1722:0: note: this is the location of the previous definition #define GL_TEXTURE3 0x84C3 In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:543:0: warning: "GL_TEXTURE_MAX_ANISOTROPY" redefined #define GL_TEXTURE_MAX_ANISOTROPY ((GLenum)0x84fe) --- GLextensions.o --- In file included from GLextensions.cpp:2:0: GLextensions.H:453:0: warning: "GL_MAX_TEXTURE_UNITS" redefined #define GL_MAX_TEXTURE_UNITS DEF_GL_MAX_TEXTURE_UNITS In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1753:0: note: this is the location of the previous definition #define GL_MAX_TEXTURE_UNITS 0x84E2 --- glclock.o --- In file included from /tmp/time/glclock/work/.buildlink/include/GL/gl.h:2055:0, from GLextensions.H:17, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/glext.h:2890:0: note: this is the location of the previous definition #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE --- GLextensions.o --- In file included from GLextensions.cpp:2:0: GLextensions.H:454:0: warning: "GL_TEXTURE0" redefined #define GL_TEXTURE0 DEF_GL_TEXTURE0 In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1719:0: note: this is the location of the previous definition #define GL_TEXTURE0 0x84C0 In file included from GLextensions.cpp:2:0: GLextensions.H:455:0: warning: "GL_TEXTURE1" redefined #define GL_TEXTURE1 DEF_GL_TEXTURE1 In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1720:0: note: this is the location of the previous definition #define GL_TEXTURE1 0x84C1 In file included from GLextensions.cpp:2:0: GLextensions.H:456:0: warning: "GL_TEXTURE2" redefined #define GL_TEXTURE2 DEF_GL_TEXTURE2 In file included from GLextensions.H:17:0, from GLextensions.cpp:2: --- glclock.o --- In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:544:0: warning: "GL_MAX_TEXTURE_MAX_ANISOTROPY" redefined #define GL_MAX_TEXTURE_MAX_ANISOTROPY ((GLenum)0x84ff) In file included from /tmp/time/glclock/work/.buildlink/include/GL/gl.h:2055:0, from GLextensions.H:17, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/glext.h:2891:0: note: this is the location of the previous definition #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:570:0: warning: "GL_NORMAL_MAP" redefined #define GL_NORMAL_MAP ((GLenum)0x8511) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: --- GLextensions.o --- /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1721:0: note: this is the location of the previous definition #define GL_TEXTURE2 0x84C2 In file included from GLextensions.cpp:2:0: GLextensions.H:457:0: warning: "GL_TEXTURE3" redefined #define GL_TEXTURE3 DEF_GL_TEXTURE3 In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1722:0: note: this is the location of the previous definition #define GL_TEXTURE3 0x84C3 In file included from GLextensions.cpp:2:0: GLextensions.H:543:0: warning: "GL_TEXTURE_MAX_ANISOTROPY" redefined #define GL_TEXTURE_MAX_ANISOTROPY ((GLenum)0x84fe) --- glclock.o --- /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1755:0: note: this is the location of the previous definition #define GL_NORMAL_MAP 0x8511 In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:571:0: warning: "GL_REFLECTION_MAP" redefined #define GL_REFLECTION_MAP ((GLenum)0x8512) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1756:0: note: this is the location of the previous definition #define GL_REFLECTION_MAP 0x8512 In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:652:0: warning: "GL_COMPRESSED_ALPHA" redefined #define GL_COMPRESSED_ALPHA ((GLenum)0x84E9) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1768:0: note: this is the location of the previous definition #define GL_COMPRESSED_ALPHA 0x84E9 In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:653:0: warning: "GL_COMPRESSED_LUMINANCE" redefined #define GL_COMPRESSED_LUMINANCE ((GLenum)0x84EA) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1769:0: note: this is the location of the previous definition #define GL_COMPRESSED_LUMINANCE 0x84EA In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:654:0: warning: "GL_COMPRESSED_LUMINANCE_ALPHA" redefined #define GL_COMPRESSED_LUMINANCE_ALPHA ((GLenum)0x84EB) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1770:0: note: this is the location of the previous definition #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:655:0: warning: "GL_COMPRESSED_INTENSITY" redefined #define GL_COMPRESSED_INTENSITY ((GLenum)0x84EC) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1771:0: note: this is the location of the previous definition #define GL_COMPRESSED_INTENSITY 0x84EC In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:656:0: warning: "GL_COMPRESSED_RGB" redefined --- GLextensions.o --- In file included from /tmp/time/glclock/work/.buildlink/include/GL/gl.h:2055:0, from GLextensions.H:17, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/glext.h:2890:0: note: this is the location of the previous definition #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE In file included from GLextensions.cpp:2:0: GLextensions.H:544:0: warning: "GL_MAX_TEXTURE_MAX_ANISOTROPY" redefined #define GL_MAX_TEXTURE_MAX_ANISOTROPY ((GLenum)0x84ff) In file included from /tmp/time/glclock/work/.buildlink/include/GL/gl.h:2055:0, from GLextensions.H:17, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/glext.h:2891:0: note: this is the location of the previous definition #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF In file included from GLextensions.cpp:2:0: GLextensions.H:570:0: warning: "GL_NORMAL_MAP" redefined #define GL_NORMAL_MAP ((GLenum)0x8511) --- glclock.o --- #define GL_COMPRESSED_RGB ((GLenum)0x84ED) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1772:0: note: this is the location of the previous definition #define GL_COMPRESSED_RGB 0x84ED In file included from GLObject.H:16:0, from glclock.H:52, from glclock.cpp:2: GLextensions.H:657:0: warning: "GL_COMPRESSED_RGBA" redefined #define GL_COMPRESSED_RGBA ((GLenum)0x84EE) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from glclock.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1773:0: note: this is the location of the previous definition #define GL_COMPRESSED_RGBA 0x84EE --- GLextensions.o --- In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1755:0: note: this is the location of the previous definition #define GL_NORMAL_MAP 0x8511 In file included from GLextensions.cpp:2:0: GLextensions.H:571:0: warning: "GL_REFLECTION_MAP" redefined #define GL_REFLECTION_MAP ((GLenum)0x8512) In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1756:0: note: this is the location of the previous definition #define GL_REFLECTION_MAP 0x8512 In file included from GLextensions.cpp:2:0: GLextensions.H:652:0: warning: "GL_COMPRESSED_ALPHA" redefined #define GL_COMPRESSED_ALPHA ((GLenum)0x84E9) In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1768:0: note: this is the location of the previous definition #define GL_COMPRESSED_ALPHA 0x84E9 --- GLObject.o --- In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:453:0: warning: "GL_MAX_TEXTURE_UNITS" redefined #define GL_MAX_TEXTURE_UNITS DEF_GL_MAX_TEXTURE_UNITS --- GLextensions.o --- In file included from GLextensions.cpp:2:0: GLextensions.H:653:0: warning: "GL_COMPRESSED_LUMINANCE" redefined #define GL_COMPRESSED_LUMINANCE ((GLenum)0x84EA) In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1769:0: note: this is the location of the previous definition #define GL_COMPRESSED_LUMINANCE 0x84EA In file included from GLextensions.cpp:2:0: GLextensions.H:654:0: warning: "GL_COMPRESSED_LUMINANCE_ALPHA" redefined #define GL_COMPRESSED_LUMINANCE_ALPHA ((GLenum)0x84EB) In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1770:0: note: this is the location of the previous definition #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB In file included from GLextensions.cpp:2:0: GLextensions.H:655:0: warning: "GL_COMPRESSED_INTENSITY" redefined #define GL_COMPRESSED_INTENSITY ((GLenum)0x84EC) --- GLObject.o --- In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1753:0: note: this is the location of the previous definition #define GL_MAX_TEXTURE_UNITS 0x84E2 In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:454:0: warning: "GL_TEXTURE0" redefined #define GL_TEXTURE0 DEF_GL_TEXTURE0 In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1719:0: note: this is the location of the previous definition #define GL_TEXTURE0 0x84C0 In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:455:0: warning: "GL_TEXTURE1" redefined #define GL_TEXTURE1 DEF_GL_TEXTURE1 In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: --- GLextensions.o --- In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1771:0: note: this is the location of the previous definition #define GL_COMPRESSED_INTENSITY 0x84EC In file included from GLextensions.cpp:2:0: GLextensions.H:656:0: warning: "GL_COMPRESSED_RGB" redefined #define GL_COMPRESSED_RGB ((GLenum)0x84ED) In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1772:0: note: this is the location of the previous definition #define GL_COMPRESSED_RGB 0x84ED In file included from GLextensions.cpp:2:0: GLextensions.H:657:0: warning: "GL_COMPRESSED_RGBA" redefined #define GL_COMPRESSED_RGBA ((GLenum)0x84EE) In file included from GLextensions.H:17:0, from GLextensions.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1773:0: note: this is the location of the previous definition #define GL_COMPRESSED_RGBA 0x84EE --- GLObject.o --- /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1720:0: note: this is the location of the previous definition #define GL_TEXTURE1 0x84C1 In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:456:0: warning: "GL_TEXTURE2" redefined #define GL_TEXTURE2 DEF_GL_TEXTURE2 In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1721:0: note: this is the location of the previous definition #define GL_TEXTURE2 0x84C2 In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:457:0: warning: "GL_TEXTURE3" redefined #define GL_TEXTURE3 DEF_GL_TEXTURE3 In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1722:0: note: this is the location of the previous definition #define GL_TEXTURE3 0x84C3 In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:543:0: warning: "GL_TEXTURE_MAX_ANISOTROPY" redefined #define GL_TEXTURE_MAX_ANISOTROPY ((GLenum)0x84fe) --- main.o --- In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:453:0: warning: "GL_MAX_TEXTURE_UNITS" redefined #define GL_MAX_TEXTURE_UNITS DEF_GL_MAX_TEXTURE_UNITS In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1753:0: note: this is the location of the previous definition #define GL_MAX_TEXTURE_UNITS 0x84E2 In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:454:0: warning: "GL_TEXTURE0" redefined #define GL_TEXTURE0 DEF_GL_TEXTURE0 In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1719:0: note: this is the location of the previous definition #define GL_TEXTURE0 0x84C0 In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:455:0: warning: "GL_TEXTURE1" redefined #define GL_TEXTURE1 DEF_GL_TEXTURE1 In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1720:0: note: this is the location of the previous definition #define GL_TEXTURE1 0x84C1 --- GLObject.o --- In file included from /tmp/time/glclock/work/.buildlink/include/GL/gl.h:2055:0, from GLextensions.H:17, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/glext.h:2890:0: note: this is the location of the previous definition #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:544:0: warning: "GL_MAX_TEXTURE_MAX_ANISOTROPY" redefined #define GL_MAX_TEXTURE_MAX_ANISOTROPY ((GLenum)0x84ff) In file included from /tmp/time/glclock/work/.buildlink/include/GL/gl.h:2055:0, from GLextensions.H:17, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/glext.h:2891:0: note: this is the location of the previous definition #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF In file included from GLObject.H:16:0, from GLObject.cpp:2: --- main.o --- In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:456:0: warning: "GL_TEXTURE2" redefined #define GL_TEXTURE2 DEF_GL_TEXTURE2 In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1721:0: note: this is the location of the previous definition #define GL_TEXTURE2 0x84C2 In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:457:0: warning: "GL_TEXTURE3" redefined #define GL_TEXTURE3 DEF_GL_TEXTURE3 In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1722:0: note: this is the location of the previous definition #define GL_TEXTURE3 0x84C3 --- GLObject.o --- GLextensions.H:570:0: warning: "GL_NORMAL_MAP" redefined #define GL_NORMAL_MAP ((GLenum)0x8511) In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1755:0: note: this is the location of the previous definition #define GL_NORMAL_MAP 0x8511 In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:571:0: warning: "GL_REFLECTION_MAP" redefined #define GL_REFLECTION_MAP ((GLenum)0x8512) In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1756:0: note: this is the location of the previous definition #define GL_REFLECTION_MAP 0x8512 In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:652:0: warning: "GL_COMPRESSED_ALPHA" redefined #define GL_COMPRESSED_ALPHA ((GLenum)0x84E9) --- main.o --- In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:543:0: warning: "GL_TEXTURE_MAX_ANISOTROPY" redefined #define GL_TEXTURE_MAX_ANISOTROPY ((GLenum)0x84fe) --- GLObject.o --- In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1768:0: note: this is the location of the previous definition #define GL_COMPRESSED_ALPHA 0x84E9 In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:653:0: warning: "GL_COMPRESSED_LUMINANCE" redefined #define GL_COMPRESSED_LUMINANCE ((GLenum)0x84EA) In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1769:0: note: this is the location of the previous definition #define GL_COMPRESSED_LUMINANCE 0x84EA In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:654:0: warning: "GL_COMPRESSED_LUMINANCE_ALPHA" redefined #define GL_COMPRESSED_LUMINANCE_ALPHA ((GLenum)0x84EB) In file included from GLextensions.H:17:0, --- main.o --- In file included from /tmp/time/glclock/work/.buildlink/include/GL/gl.h:2055:0, from GLextensions.H:17, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/glext.h:2890:0: note: this is the location of the previous definition #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:544:0: warning: "GL_MAX_TEXTURE_MAX_ANISOTROPY" redefined #define GL_MAX_TEXTURE_MAX_ANISOTROPY ((GLenum)0x84ff) In file included from /tmp/time/glclock/work/.buildlink/include/GL/gl.h:2055:0, from GLextensions.H:17, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/glext.h:2891:0: note: this is the location of the previous definition --- GLObject.o --- from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1770:0: note: this is the location of the previous definition #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:655:0: warning: "GL_COMPRESSED_INTENSITY" redefined #define GL_COMPRESSED_INTENSITY ((GLenum)0x84EC) In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1771:0: note: this is the location of the previous definition #define GL_COMPRESSED_INTENSITY 0x84EC In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:656:0: warning: "GL_COMPRESSED_RGB" redefined #define GL_COMPRESSED_RGB ((GLenum)0x84ED) In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: --- main.o --- #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:570:0: warning: "GL_NORMAL_MAP" redefined #define GL_NORMAL_MAP ((GLenum)0x8511) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1755:0: note: this is the location of the previous definition #define GL_NORMAL_MAP 0x8511 In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:571:0: warning: "GL_REFLECTION_MAP" redefined #define GL_REFLECTION_MAP ((GLenum)0x8512) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: --- GLObject.o --- /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1772:0: note: this is the location of the previous definition #define GL_COMPRESSED_RGB 0x84ED In file included from GLObject.H:16:0, from GLObject.cpp:2: GLextensions.H:657:0: warning: "GL_COMPRESSED_RGBA" redefined #define GL_COMPRESSED_RGBA ((GLenum)0x84EE) In file included from GLextensions.H:17:0, from GLObject.H:16, from GLObject.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1773:0: note: this is the location of the previous definition #define GL_COMPRESSED_RGBA 0x84EE --- main.o --- /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1756:0: note: this is the location of the previous definition #define GL_REFLECTION_MAP 0x8512 In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:652:0: warning: "GL_COMPRESSED_ALPHA" redefined #define GL_COMPRESSED_ALPHA ((GLenum)0x84E9) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1768:0: note: this is the location of the previous definition #define GL_COMPRESSED_ALPHA 0x84E9 In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:653:0: warning: "GL_COMPRESSED_LUMINANCE" redefined #define GL_COMPRESSED_LUMINANCE ((GLenum)0x84EA) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1769:0: note: this is the location of the previous definition #define GL_COMPRESSED_LUMINANCE 0x84EA In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:654:0: warning: "GL_COMPRESSED_LUMINANCE_ALPHA" redefined #define GL_COMPRESSED_LUMINANCE_ALPHA ((GLenum)0x84EB) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1770:0: note: this is the location of the previous definition #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:655:0: warning: "GL_COMPRESSED_INTENSITY" redefined #define GL_COMPRESSED_INTENSITY ((GLenum)0x84EC) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1771:0: note: this is the location of the previous definition #define GL_COMPRESSED_INTENSITY 0x84EC In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:656:0: warning: "GL_COMPRESSED_RGB" redefined #define GL_COMPRESSED_RGB ((GLenum)0x84ED) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1772:0: note: this is the location of the previous definition #define GL_COMPRESSED_RGB 0x84ED In file included from GLObject.H:16:0, from glclock.H:52, from main.cpp:2: GLextensions.H:657:0: warning: "GL_COMPRESSED_RGBA" redefined #define GL_COMPRESSED_RGBA ((GLenum)0x84EE) In file included from GLextensions.H:17:0, from GLObject.H:16, from glclock.H:52, from main.cpp:2: /tmp/time/glclock/work/.buildlink/include/GL/gl.h:1773:0: note: this is the location of the previous definition #define GL_COMPRESSED_RGBA 0x84EE --- GLextensions.o --- In file included from GLextensions.cpp:2:0: GLextensions.cpp: In function 'int IsSupported_ARB_multitexture()': GLextensions.H:473:43: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_ARB_multitexture "GL_ARB_multitexture" ^ GLextensions.cpp:185:38: note: in expansion of macro 'CURRENT_NAME_GL_ARB_multitexture' current_MultiTextureInterfaceName = CURRENT_NAME_GL_ARB_multitexture ; ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GLextensions.cpp: In function 'int IsSupported_ARB_texture_cube_map()': GLextensions.H:643:46: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_ARB_texture_cube_map "GL_ARB_texture_cube_map" ^ GLextensions.cpp:702:40: note: in expansion of macro 'CURRENT_NAME_GL_ARB_texture_cube_map' current_TextureCubeMapInterfaceName = CURRENT_NAME_GL_ARB_texture_cube_map ; ^ GLextensions.H:643:46: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_ARB_texture_cube_map "GL_ARB_texture_cube_map" ^ GLextensions.cpp:705:42: note: in expansion of macro 'CURRENT_NAME_GL_ARB_texture_cube_map' current_TexgenReflectionInterfaceName = CURRENT_NAME_GL_ARB_texture_cube_map ; ^ GLextensions.cpp: In function 'int IsSupported_EXT_texture_cube_map()': GLextensions.H:644:46: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_EXT_texture_cube_map "GL_EXT_texture_cube_map" ^ GLextensions.cpp:733:40: note: in expansion of macro 'CURRENT_NAME_GL_EXT_texture_cube_map' current_TextureCubeMapInterfaceName = CURRENT_NAME_GL_EXT_texture_cube_map ; ^ GLextensions.H:644:46: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_EXT_texture_cube_map "GL_EXT_texture_cube_map" ^ GLextensions.cpp:736:42: note: in expansion of macro 'CURRENT_NAME_GL_EXT_texture_cube_map' current_TexgenReflectionInterfaceName = CURRENT_NAME_GL_EXT_texture_cube_map ; ^ GLextensions.cpp: In function 'int IsSupported_NV_texgen_reflection()': GLextensions.H:645:46: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_NV_texgen_reflection "GL_NV_texgen_reflection" ^ GLextensions.cpp:765:42: note: in expansion of macro 'CURRENT_NAME_GL_NV_texgen_reflection' current_TexgenReflectionInterfaceName = CURRENT_NAME_GL_NV_texgen_reflection ; ^ GLextensions.cpp: In function 'int IsSupported_ARB_separate_specular_color()': GLextensions.H:897:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_ARB_separate_specular_color "GL_ARB_separate_specular_color" ^ GLextensions.cpp:832:47: note: in expansion of macro 'CURRENT_NAME_GL_ARB_separate_specular_color' current_SeparateSpecularColorInterfaceName = CURRENT_NAME_GL_ARB_separate_specular_color ; ^ GLextensions.cpp: In function 'int IsSupported_EXT_separate_specular_color()': GLextensions.H:898:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_EXT_separate_specular_color "GL_EXT_separate_specular_color" ^ GLextensions.cpp:859:47: note: in expansion of macro 'CURRENT_NAME_GL_EXT_separate_specular_color' current_SeparateSpecularColorInterfaceName = CURRENT_NAME_GL_EXT_separate_specular_color ; ^ GLextensions.cpp: In function 'char* IsSupported_separate_specular_color(int, int)': GLextensions.H:896:57: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_VERSION_separate_specular_color "OpenGL-1.2 Separate Specular Color" ^ GLextensions.H:896:57: note: in definition of macro 'CURRENT_NAME_GL_VERSION_separate_specular_color' #define CURRENT_NAME_GL_VERSION_separate_specular_color "OpenGL-1.2 Separate Specular Color" ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GLextensions.cpp: In function 'int IsSupported_EXT_texture_filter_anisotropic()': GLextensions.H:905:57: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_EXT_texture_filter_anisotropic "GL_EXT_texture_filter_anisotropic" ^ GLextensions.H:905:57: note: in definition of macro 'CURRENT_NAME_GL_EXT_texture_filter_anisotropic' #define CURRENT_NAME_GL_EXT_texture_filter_anisotropic "GL_EXT_texture_filter_anisotropic" ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GLextensions.cpp: In function 'char* IsSupported_texture_filter_anisotropic(int)': GLextensions.H:904:60: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_VERSION_texture_filter_anisotropic "OpenGL-1.? Texture Filter Anisotropic" ^ GLextensions.H:904:60: note: in definition of macro 'CURRENT_NAME_GL_VERSION_texture_filter_anisotropic' #define CURRENT_NAME_GL_VERSION_texture_filter_anisotropic "OpenGL-1.? Texture Filter Anisotropic" ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GLextensions.cpp: In function 'int IsSupported_EXT_texture_object()': GLextensions.H:782:45: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_EXT_texture_object "GL_EXT_texture_object" ^ GLextensions.cpp:1034:39: note: in expansion of macro 'CURRENT_NAME_GL_EXT_texture_object' current_TextureObjectInterfaceName = CURRENT_NAME_GL_EXT_texture_object ; ^ GLextensions.cpp: In function 'char* IsSupported_texture_object(int)': GLextensions.H:781:48: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_VERSION_texture_object "OpenGL-1.1 Texture Object" ^ GLextensions.cpp:1061:40: note: in expansion of macro 'CURRENT_NAME_GL_VERSION_texture_object' current_TextureObjectInterfaceName = CURRENT_NAME_GL_VERSION_texture_object ; ^ GLextensions.cpp: In function 'int IsSupported_EXT_polygon_offset()': GLextensions.H:818:45: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_EXT_polygon_offset "GL_EXT_polygon_offset" ^ GLextensions.cpp:1119:39: note: in expansion of macro 'CURRENT_NAME_GL_EXT_polygon_offset' current_PolygonOffsetInterfaceName = CURRENT_NAME_GL_EXT_polygon_offset ; ^ GLextensions.cpp: In function 'char* IsSupported_polygon_offset(int)': GLextensions.H:817:48: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_VERSION_polygon_offset "OpenGL-1.1 Polygon Offset" ^ GLextensions.cpp:1152:40: note: in expansion of macro 'CURRENT_NAME_GL_VERSION_polygon_offset' current_PolygonOffsetInterfaceName = CURRENT_NAME_GL_VERSION_polygon_offset ; ^ GLextensions.cpp: In function 'int IsSupported_ARB_texture_compression_Enum()': GLextensions.H:682:50: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_ARB_texture_compression "GL_ARB_texture_compression" ^ GLextensions.cpp:1190:48: note: in expansion of macro 'CURRENT_NAME_GL_ARB_texture_compression' current_TextureCompressionInterfaceEnumName = CURRENT_NAME_GL_ARB_texture_compression ; ^ GLextensions.cpp: In function 'char* IsSupported_texture_compression_Enum(int)': GLextensions.H:681:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_VERSION_texture_compression "OpenGL-1.? Texture Compression" ^ GLextensions.cpp:1222:49: note: in expansion of macro 'CURRENT_NAME_GL_VERSION_texture_compression' current_TextureCompressionInterfaceEnumName = CURRENT_NAME_GL_VERSION_texture_compression ; ^ GLextensions.cpp: In function 'int IsSupported_EXT_texture_compression_s3tc()': GLextensions.H:725:55: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_EXT_texture_compression_s3tc "GL_EXT_texture_compression_s3tc" ^ GLextensions.H:725:55: note: in definition of macro 'CURRENT_NAME_GL_EXT_texture_compression_s3tc' #define CURRENT_NAME_GL_EXT_texture_compression_s3tc "GL_EXT_texture_compression_s3tc" ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GLextensions.cpp: In function 'char* IsSupported_texture_compression_s3tc(int)': GLextensions.H:724:58: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_VERSION_texture_compression_s3tc "OpenGL-1.? Texture Compression S3TC" // サポートされる訳ない? ^ GLextensions.H:724:58: note: in definition of macro 'CURRENT_NAME_GL_VERSION_texture_compression_s3tc' #define CURRENT_NAME_GL_VERSION_texture_compression_s3tc "OpenGL-1.? Texture Compression S3TC" // サポートされる訳ない? ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GLextensions.cpp: In function 'int IsSupported_3DFX_texture_compression_FXT1()': GLextensions.H:736:56: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_3DFX_texture_compression_FXT1 "GL_3DFX_texture_compression_FXT1" ^ GLextensions.H:736:56: note: in definition of macro 'CURRENT_NAME_GL_3DFX_texture_compression_FXT1' #define CURRENT_NAME_GL_3DFX_texture_compression_FXT1 "GL_3DFX_texture_compression_FXT1" ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GLextensions.cpp: In function 'char* IsSupported_texture_compression_FXT1(int)': GLextensions.H:735:58: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] #define CURRENT_NAME_GL_VERSION_texture_compression_FXT1 "OpenGL-1.? Texture Compression S3TC" // サポートされる訳ない? ^ GLextensions.H:735:58: note: in definition of macro 'CURRENT_NAME_GL_VERSION_texture_compression_FXT1' #define CURRENT_NAME_GL_VERSION_texture_compression_FXT1 "OpenGL-1.? Texture Compression S3TC" // サポートされる訳ない? ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- PnmIO.o --- g++ -c -I/usr/pkg/include PnmIO.cpp --- MString.o --- g++ -c -I/usr/pkg/include MString.cpp --- glclock.o --- glclock.cpp: In function 'int glclock_opt(char*)': glclock.cpp:18917:12: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] argv[0] = "glclock" ; ^~~~~~~~~ --- glclock --- g++ -L/usr/pkg/lib -L/usr/X11R7/lib -Wl,-R/usr/X11R7/lib -Wl,-R/usr/pkg/lib -o glclock main.o glclock.o GLObject.o GLextensions.o PnmIO.o MString.o -lglut -lGLU -lGL -lXi -lXmu -lXext -lX11 -lXt -lSM -lICE -lm